 
 

 
 
Actually, they're used in three levels, the other two being Kastle Kaos and Knautilus.Cody wrote:Oh, these were used, but only in one level.



 It makes me smile!
 It makes me smile!I hate to interject with pointless babble, but Phyre is a girl...Super Luigi! wrote:Phyreburnz knows his stuff, son.

Simion32 wrote:Phyre is a girl...



Cody wrote:So... what's your number?

mentholcase wrote:what if instead of breathing gas, they chase you and explode on contact like Kaboom, but instead of a fire, their explosion is of their respective gasses?...they are variants of Klobber, and perhaps there could be Koolfreeze, Firekracker, & Bakwards variants of Kuchuka, if you wanted stationary versions.
 ) and I will remove the feet to make the barrel stationary, as Tonberry suggested. I don't know why I didn't remove his ability to stand in the first place.
) and I will remove the feet to make the barrel stationary, as Tonberry suggested. I don't know why I didn't remove his ability to stand in the first place.
 
 
Phyreburnz wrote:Okay, I think you're gonna like this one!
I made Diddy holding a heavy Kong!
I pretty much took Diddy's crawling animation, deleted his arms and took an arm from his holding a barrel animation and put it over. I think it looks pretty good, don't you?
 i don't think all this animating is all that easy either.
 i don't think all this animating is all that easy either.Return to DKC Projects/Fanworks
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