Kong Abilities:
7E00CA02 Invincibility
Makes the active Kong invincible, just like an invincibility barrel would.
7E149602 Ghost Mode (Dixie)
Allows Dixie (and any animal she's riding) to pass safely through baddies and other
such harmful objects.
7E14E802 Ghost Mode (Kiddy)
Allows Kiddy (and any animal he's riding) to pass safely through baddies and other
such harmful objects.
7E08A699 Super Jump (Dixie)
Allows Dixie to jump as high as wanted, until the jump button is released.
7E091499 Super Jump (Kiddy)
Allows Kiddy to jump as high as wanted, until the jump button is released.
Character Modifier:
7E007F02 Play as... (combine with a code below)
7E007E34 Ellie
When combined with the 'Play as...' code above, this code
will transform the lead Kong into Ellie the elephant.
7E007E38 Enguarde
When combined with the 'Play as...' code above, this code
will transform the lead Kong into Enguarde the swordfish.
7E007E3C Squawks
When combined with the 'Play as...' code above, this code
will transform the lead Kong into Squawks the parrot.
7E007E40 Squitter
When combined with the 'Play as...' code above, this code
will transform the lead Kong into Squitter the spider.
Item tallies
7E05CB## Bonus coins
Trick Boomer into giving you easy access to Krematoa's levels.
7E05CF## Bonus coins
Why earn DK coins fair and square when you could use this code?
Vehicle access:
7E1C4901 Access motor boat
Which ever vehicle you select at Funky's Rentals, you'll leave with the motor boat.
7E1C4902 Access hover craft
Which ever vehicle you select at Funky's Rentals, you'll leave with the hover craft.
7E1C4903 Access Turbo Ski
Which ever vehicle you select at Funky's Rentals, you'll leave with the Turbo Ski.
7E1C4904 Access Gyrocopter
Which ever vehicle you select at Funky's Rentals, you'll leave with the Gyrocopter.
Camera/view Adjustment:
Coming soon...
Level Properties
7E197410 Hide level objects
Enabling this code will cause all level objects (baddies, barrels, signs, etc.) to be removed from play. Useful for getting past certain doors/obstacles, and for taking animal buddies past 'No Animal' signs. Objects will be repositioned in their starting positions when this code is deactivated.
Side effects:
- Removes some objects (eg. end-of-level flags) which are required to make progress during gameplay.
- While this code is enabled, visual terrain glitching will occur when the view scrolls downward.
Many more excellent codes are still to come!