After several days of tinkering with the SFX to build a DKCLB-compatible FLAC set, I've found just a few SFX that seem to be missing:
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DKC1
krash's minecart moving sfx (completely missing)
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DKC2
"clunka-clunka-clunka" sound when opening a bonus door (completely missing)
tire "bounce down" sfx (completely missing)
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DKC3
the other "player tag" variant, switching to Dixie (completely missing)
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I'm not as sharp on my DKC3 sound effects knowledge compared to DKC1/2 though.
